Google Unveils New Gaming Platform Stadia

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By the end of the year, we should have a clearer picture of just how big game streaming will be for the next-generation of video game platforms.

The news was from broken by 9to5Google last month, who in turn made found a report about the planned update on a Chromium Gerrit page.

This week Google announced Google Stadia.

People are unsure about Google Stadia. The game can then be streamed instantly onto the player's desktop, laptop, phone or TV screen. That could change because Google has created a game studio called Stadia Games and Entertainment that's being led by industry-veteran Jade Raymond who has worked at Sony, Electronic Arts, and Ubisoft, but it didn't have anything to announce yet.

AMD GPUs will also support Google by offering software development tools like the AMD Radeon GPU Profiler (RGP), Linux-based, open-source Vulkan driver to help game developers optimize future titles to run on the new GPU-powered platform.

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But one major question everyone had after the launch event was, how fast does your internet connection need to be to stream 4K video games at the headline figure of 60 frames per second?

The (upside down) view of the Konami Code located on the back of Google's Stadia controller. The controller will look like a blend between an Xbox and PS4 controller and will be connected directly through Wi-Fi to link the Stadia service to a game session in the cloud.

Google also has something exclusively for the developers; introducing an unbelievable way of applying company/individual own design style to different titles on Stadia. However, to make things easy, Google added a button to its controller that will allow users to watching game footage on YouTube click to play the game by themselves. Dylan Cuthbert, founder Q-Games is also reportedly developing an entire game that will use this new State Share feature.

Here's what's known about Stadia's release date.